HyperShade nodes are automatically converted into human-readable SL code and compiled for rendering. RIBs exported by 3Delight For Maya are optimized for size and can be written in compressed binary form.īoth RenderMan shaders and Maya’s HyperShade nodes can be assigned to objects. Direct rendering is useful in normal lighting and rendering work while RIB export can be used for render farm rendering. Advanced features include multi-pass work-flow, RIB output, MEL RenderMan® binding, multiple output variables, photon mapping, etc …This tool has already a wealth of production experience and has been used with success in productions such as X-Men 3, Chronicles of Narnia and Fantasic Four.īoth direct rendering in Maya (including rendering into Maya’s render view) and RIB export are supported. Users can rapidely experience the power of the 3Delight renderer in their projects thanks to HyperShade support, complete geometry support and direct rendering to Maya’s render view. The plug-in was designed to be easy to use for Maya artists as well as provide the necessary power and flexibility for the more demanding production environments. 3Delight 9 & 3Delight for Maya 5 32Bit & 64Bit Win/LinuxģDelight For Maya is our plug-in for Maya users wishing to create high quality work that is sometimes difficult to achieve using Maya’s internal renderer.
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